Games aren’t only electricity powered ones. Last night we had a test session for the latest rules package of Wizard’s of the Coast D&D Next. So, the rules were simple yet confusing, some good and some bad. You still get the whole idea but the Ranks are not there, instead of Ranks you roll a d6 (+d20 +modifier). Also, some normal things are new feats, such as charge and flank.
Another thing to consider is the advantage/disadvantage. Instead of getting +2 or -2 when the conditions are easy or hard, you roll an extra d20. If you have advantage you keep the higher etc. Not exactly bad but weird. The playtest will go until the next summer so there will be many fixes and tweaks. Stay tuned!